SAFE is a 3D game developed all by myself on Unity as part of a game development exercise on Unity Learn.

The assignment was to create a game where objects fall into a box and the player scores points by catching them. I took this concept and turned it into an arcade-style game where players control a firefighter moving laterally in front of a building, using a small trampoline to bounce falling objects into an ambulance to earn points. Players must avoid harmful items, such as flower pots, which cost a life if hit, while collecting occasional bonus items to help maximize their score.

The game combines reflexes, timing, and strategic positioning, providing a fun and dynamic experience.

Good luck, and get them all SAFE 

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